Sunday, 27 March 2011

my CGI work and original Green Screen footage.

These are some Screen shots i took whilst building my 3d assets for the clip. I built and textured all of the models in maya theye are all my own original models and textures with the exception of the bullets texture and the glass texture. i found these on a coupple of tutorials which i could manage to emulate myself. i am pleased with the overall look of the room and objects inside it.≥ i could improve it by spending more time on textureing the walls ect making them look realistic but i think they look sutable as they are. i am not happy with how the bullet looks i wanted a much more shinny bronze and Matted black effect but i could manage to get the textures to display how i wanted them. i could have improved the room by adding some windows with lighing flooding in but the reason i didnt was that i didnt want to confuse the lighing anymore and in reality most art gallery rooms dont have windows so the light cannot damage the paintings..

























Croma key footage..
To capture the green screen fotage i needed i teamed up with moses so we could film and act out the scenes. we decided to hire out the media studio so that we could use the croma key because the lighting we were planning on using seemed to work better with this and we had quite alot of varing shots to capture so needed quite a bit of time in preperation. the lighting we were going for was quite dark and coming from low behind the character. i think we acheived the lighing effect well although i think it may have benifited from being slightly lit from the front to capture a bit more detail of the clothes ect. We ended up with around 150 diffent video files to sift through from which i picked ther following two shots. I decided to keep my film small and consisting of only two seperate shots so i could concentrate on them and get them looking good rather than have say 10 shots with not as much attention to detail.



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